NSTD.1:1 - Problem frame
Use this pattern when a writer, narrator, teacher, architect, researcher, commentator, story designer, or tool starts with a message, lesson, theme, persuasive effect, desired memory, live commentary line, or future scenario before naming the source structures that must survive the narrative rendering.
First useful move: name the reader’s question, point to the available material and choose the relations or events the reader needs. Draft a short account, then compare it with that material. Refine the purpose or selection when the comparison exposes a gap. A few sentences can carry these choices; a completed intake form is not required.
What goes wrong if missed: the desired effect determines what the source is said to contain. Readers may remember the account but miss a relevant relation, mistake uncertainty for fact or be unable to find the material needed to check it.
What this buys: a useful account whose selected content supports its purpose and whose unresolved claims remain visible.
Use NSTD.4 when viewpoint or voice is the difficulty, and NSTD.7 when generation needs planning or inspection. Use C.35 only when the generated result is intended to inform architecture work. A separate evidence, ethics or publication question needs its own applicable method; merely drafting an explanation does not open all of those questions.